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Maps of chaos doom
Maps of chaos doom









I might briefly not move in some occasions, but that's just for a moment of relaxation to counter the immense pressure those demons put on me Pġ: DOOMMETALMODIFIED.wad (soundtrack mod) Ģ: mapsofchaos.wad (revamped DOOM1&2 maps) ģ: Project Brutality 3.0 (gameplay mod) -Download only available via devs Discord- Ĥ: PB_Allow_SV_Cheats.pk3 (cheat enabler) -Included in PB3.0 download-ĥ: zdoom-dhtp-20180514. Don't expect me to be a pro or anything, but I try to make it as epic as possible since it's supposed to be a brutal video. For both Doom games and works on Vanilla decided to record every level of this mod since it's such an amazing mod. Project abandoned, only demo released.ĭoom Music Inversion - Changes high notes to low and vice versa. MoC Evilution 3 level demo - Evilution only. Combines tunes from Rock It and Brutal Music WADs. Uploaded 7/17/13īrutal Mix Up For Both Doom & Doom 2. Changed some songs around from D2 version.

maps of chaos doom

Project Final Doomed - Same as above but for Final Doom and those using Evilution or Plutonia IWADs to fire up this level set. Project Doomed - Edit of Silentzorah's tunes to sound closer to the original soundtrack. FreeDoom Phase1 + Maps of Chaos + Meatgrinder + VR Weapons Meatgrinder + AI Textures + Sounds remastered + IDKFA OST. Alters only monsters and some gore, so use whatever weapons mod that doesn't mess with monster and corpse/gore/tree actors. Random Deaths & Decoration - Great alternative to Brutal Doom but maintains classic vanilla gameplay.

maps of chaos doom

The toughest of all and meant for those wanting a major challenge. MoC Hardcore - "Hell on Earth" edition, Updated 3/3/13. These are replacement levels only and is not an IWAD, so these cannot be used as an IWAD to circumvent the need for an IWAD to use PWADs.

maps of chaos doom

On a side note, playing this with vanilla Doom or Doom 2 is not recommended as there are some linedefs that utilize Boom style line actions so if one must play "pure", use a limit removing port such as Boom/prBoom as the bare minimum. Don't expect this to be available for a while. The final major update will be the "Overkill Edition", which will throw as much as game can without killing your framerate. This is a project that originally stemmed from a file I named "Doom Co-op" which started off way back in 2006 or 2007 with increased monster count more or less plus a few sound and minor graphics visuals but I eventually moved into actually adding new sections to both original sets of maps (except episode 4 of Doom) on top of making it suitable for single and co-op multiplayer.











Maps of chaos doom